Ali Nadalizadeh presented a report on his 15-year presence in the Iranian gaming industry and the publication of more than 25 game titles at the "TAD" studio. He continued his speech by asking which teams and games are suitable for investment, saying: "If I want to invest in publishing a game, I pay attention to three points: the market, the game development team, and the product." He added: "According to the latest survey by the Iran Video Games Foundation in the field of game consumption, 40 percent of Iranian users use console and PC platforms for games. But we do not have any specific revenue generation from this area, and this market is a lost opportunity for us."
Read moreAccording to the Communication Unit of the Iran Video Games Foundation, Alireza Farahani, while presenting statistics on the state of the gaming industry in the world, said at the meeting: In 2024, more than 400 investment contracts in the gaming industry worth two billion dollars have been signed worldwide. Approximately 51 percent of the world's people use smartphones to play games, and it is predicted that we will witness huge developments in the field of artificial intelligence
Read moreAccording to the Communication Unit of the Iran Video Games Foundation, Mohammad Zehtabi, at this event in the company of investor funds, publishers, and game developers, referring to the 10th anniversary of the presence of the "Paizan" studio in the country's gaming industry, said: "In the ten years since the establishment of the "Paizan" game studio, many things have happened in the field of digital economy, both in our company and in the world, and we have faced many ups and downs. During these years, we have had many successful and unsuccessful products
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